﻿package game.objects {
	import game.network.Network;
	
	public class MeObject extends UserObject {
		
		public var access_token:String	= "";
		public var expires_in:Number	= 0;
		public var money:Number			= 0;
		public var donat:Number			= 0;
		public var friends:Vector.<UserObject> = new Vector.<UserObject>;
		
	}
}